Light Math: Mathematics Interactive Multimedia Game for Elementary School Student

Muhamad Taufik Hidayat, Khairul Khuluq, Umi Na'imah Apriani, Iqbal Kurniawan, Aulia Maulida Fayza, Dinda Alvina Adiestiara Putri, Dita Cahyaningtyas, Rusnilawati Rusnilawati

Abstract


This paper aims to: (1) Describe new ideas to increase the interest in learning Mathematics for elementary school students. (2) Describe the steps of new product ideas to increase interest in learning Mathematics for elementary students, (3) Describe the role of the parties involved in helping new products to increase interest in learning Mathematics for elementary students.The approach used in this paper is descriptive qualitative based on literature review and observation. Primary data includes observational data. Secondary data includes: (1) books relevant to the topic of writing, (2) scientific papers, (3) articles from the internet, and (4) research results. The data collection is secondary data in the form of relevant theories were obtained by the literature review method. The data obtained were analyzed descriptively qualitatively. The preparation of this paper has gone through systematic steps, so that the results of a complete and structured study are obtained. The steps taken in writing this paper are: (1) finding and formulating problems, (2) finding and selecting relevant literature sources, (3) analyzing data to answer problems, (4) formulating alternatives solving problems, (5) drawing conclusions and recommending suggestions, and (6) compiling written papers. The interactive multimedia-based game media, namely the "Light Math" game, provides benefits, namely (1) Providing alternative media for learning mathematics in elementary schools, (2) Growing interest in learning Mathematics for elementary students, (3) Increasing elementary students' mathematics learning achievement.


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DOI: http://dx.doi.org/10.52155/ijpsat.v33.2.4443

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